Joseph D. Carriker
Joseph Carriker is a game developer for Green Ronin, having helmed A Song of Ice and Fire Roleplaying for several years, as well as working on other games such as Fantasy AGE and the Critical Role: Tal’Dorei Campaign Setting books. He has worked in the gaming industry for over fifteen years, including doing work for Wizards of the Coast, White Wolf, and Onyx Path Publishing during that time. He is an outspoken queer gamer, having helped found the annual Queer as a Three-Sided Die panels at Gen Con and other conventions. He is also novelist, having recently published his first novel, Sacred Band, about a team of LGBTQ superheroes. Joseph lives in Portland, Oregon with his fiancé A.J.
Wizards of the Coast – Game Designer, Author
Jeremy Crawford is the lead rules designer of Dungeons & Dragons and the game’s managing editor, overseeing the creation of all books for the game. He led the design of the 5th edition Player’s Handbook and co-led the design of a variety of other D&D books, including the Dungeon Master’s Guide, Xanathar’s Guide to Everything, and Mordenkainen’s Tome of Foes. Before coming to Wizards of the Coast in 2007, he wrote for the games Blue Rose, Warhammer Fantasy Roleplay, and Mutants & Masterminds. He lives in Seattle.
DC is a black non-binary queer game designer, community manager, and Twitch streamer from the San Francisco Bay Area. They recently self-published their first game, Mutants in the Night. Their goal is to design games and build communities that are more welcoming and respectful to people of color, queer individuals, and the intersections therein.
Tanya DePass is a lifelong Chicagoan who loves everything about gaming and wants to make it better and more inclusive. She is the founder and director of I Need Diverse Games, a foundation dedicated to better diversification of all aspects of gaming; founded and editor-in-chief of the Fresh Out of Tokens podcast where games culture was viewed through a lens of feminism, intersectionality and diversity; and is a co-host on the Spawn on Me podcast. She’s programming coordinator for OrcaCon; the diversity liaison for GaymerX; and is a regular at many conventions. Her writing and critiques appear in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and more.
Roll20.net – Production Coordinator, Artist
Forest spirit out of the Pacific Northwest, Trivia has been working in games in some form or fashion since 2011, including producing indie games and organizing two GaymerX events in 2017. When not leading the production team at Roll20, Trivia is an artist and nature enthusiast, living with their girlfriend out on the Olympic Peninsula. Trivia’s lanes are fat, queer, and nonbinary!
Green Ronin Publishing – Game Developer, Author, Artist
Crystal Frasier is known for her frequent text contributions to the Pathfinder, Starfinder, Mutants & Masterminds, and Modern AGE roleplaying games, as well as her work writing the Pathfinder: Spiral of Bones comic series, co-writing State of Decay 2, and illustrating the Secrets of Cats roleplaying game. Excitable and easily confused, she lives in the Pacific Northwest under the watchful auspices of her corgi, Calamity. Her most recent game design work can be found in the upcoming World of Lazarus campaign setting for the Modern AGE roleplaying game.
Steve Kenson is staff designer for Green Ronin Publishing, where he designed the Mutants & Masterminds, Blue Rose, and True20 roleplaying games and developed A Song of Ice & Fire Roleplaying. He is owner of Ad Infinitum Adventures, which publishes his Icons Superpowered Roleplaying game. As a freelancer, Steve has designed and written for over a hundred different RPG products and he has published nine novels. He co-founded the “Gaymers” online mailing list with Lucien Soulban and launched the “Queer as a Three-Sided Die” seminar series at GenCon.
Illustrator, Writer, and Game Designer
Peach Pants Press
Anna Kreider is an illustrator, writer, and game designer of games like Thou Art But A Warrior, Autonomy, and The Watch. She has also freelanced for a number of companies like Wizards of the Coast, Pelgrane Press, Green Ronin, and is the former author of the popular feminist gaming blog Go Make Me a Sandwich.
Ashleigh La Porta
Ashleigh La Porta is a fresh face in the indie roleplaying game scene, working as an editor on others’ projects while also designing her own games. She is the lead editor on the upcoming story game Gather: Children of the Evertree by Stephen Dewey, and her debut design, Swap Meet, a LARP about androids trading body parts to understand gender, was met with widespread acclaim at Metatopia 2018.
Donna “Danicia” Prior is the Sparkly Princess of Social Media & Community Management. She is currently the Organized Play Manager for Catan Studio and the Executive Director of OrcaCon, the inclusive tabletop games convention. She has worked in both video games and tabletop games. In short, gamer, geek, and future wife of Wedge Antilles.
F. Wesley Schneider
F. Wesley Schneider is co-creator of the Pathfinder Roleplaying Game, co-writer of State of Decay 2, and architect of hundreds of RPG products. Aside from having strong opinions about horror, world-building, and storytelling, he’s spoken at length on inclusivity and LGBTQ topics in gaming. His first novel, Bloodbound is available from Tor, while his most recent gaming work can be found in the Starfinder Roleplaying Game and The World of Vampire Hunter D from Paizo Inc.
Heather Wilson is C.O.O. of 9th Level Games (known for Kobolds Ate My Baby, Schrödinger’s Cats, and other awesome titles). Heather likes to make THINGS. She is also an always-editor and sometimes-writer. She loves her dog, bees, and interesting donuts.